ActiveVOS Designer User’s Guide
The following illustration shows the two palettes, followed by a discussion.
|
BPMN
|
BPEL
|
The following tables describe palette differences.
BPMN-Centric Palette
The BPMN-Centric palette is organized into the following groups:
|
Edges and selections |
An edge connects two activities to make them run in sequence. Use the other selection tools to select a set of items on the canvas. |
|
Task |
Basic process activities to build a process. For example, select a service task to represent a Web service endpoint. |
|
Throw Event |
Events that have an impact (a result), such as a reply, invoke, people activity notification, throw, rethrow, compensate, exit, and break. These are outbound events. |
|
Catch Event |
Events caused by a trigger, including wait, receive, and scope handlers, which include fault, termination, event, and compensation. These are inbound events. |
|
Gateway |
Controls the divergence and convergence of sequence flows, including branching, forking, merging, and joining of paths. Includes the BPEL pick activity as an event-based gateway. |
|
Control Flow |
Containers to structure a group of activities. |
|
Annotation/Data Objects |
Add labels, shapes, and swimlanes to the canvas. They are ignored in the XML code, but they print. You can anchor a label to an activity. |
|
Custom |
Save any activity or set of activities from a BPEL drawing as a custom activity. You can reuse the custom activity in other BPEL drawings. By default, the custom palette is hidden when empty. For details, see Creating a Custom Activity. |
BPEL-Centric Palette
The BPEL-Centric palette is organized into the following groups:
|
Links and selections |
Use a link to connect two activities to make them run in sequence. Use the other selection tools to select a set of items on the canvas. |
|
Activity |
Basic process activities to build a process. For example, select an invoke to represent a Web service endpoint. |
|
Event |
Select an activity that triggers an event, such as a receive, to start a process. |
|
Control Flow |
Select a container or gateway to structure a group of activities. |
|
Handlers |
Select a fault or event handler for a scope. |
|
Annotation |
Add labels, shapes, and swimlanes to the canvas. They are ignored in the XML code, but they print. You can anchor a label to an activity. |
|
Custom |
Save any activity or set of activities from a BPEL drawing as a custom activity. You can reuse the custom activity in other BPEL drawings. By default, the custom palette is hidden when empty. For details, see Creating a Custom Activity. |
See also:
Tips for using the palette:
Copyright (c) 2004-2011 Active Endpoints, Inc.