ActiveVOS Designer User’s Guide

Comparing the BPMN-Centric and BPEL-Centric Tool Palettes

The following illustration shows the two palettes, followed by a discussion.

BPMN

BPMN-Centric palette

BPEL

BPEL-Centric palette

The following tables describe palette differences.

BPMN-Centric Palette

The BPMN-Centric palette is organized into the following groups:

Edges and selections

An edge connects two activities to make them run in sequence. Use the other selection tools to select a set of items on the canvas.

Task

Basic process activities to build a process. For example, select a service task to represent a Web service endpoint.

Throw Event

Events that have an impact (a result), such as a reply, invoke, people activity notification, throw, rethrow, compensate, exit, and break. These are outbound events.

Catch Event

Events caused by a trigger, including wait, receive, and scope handlers, which include fault, termination, event, and compensation. These are inbound events.

Gateway

Controls the divergence and convergence of sequence flows, including branching, forking, merging, and joining of paths. Includes the BPEL pick activity as an event-based gateway.

Control Flow

Containers to structure a group of activities.

Annotation/Data Objects

Add labels, shapes, and swimlanes to the canvas. They are ignored in the XML code, but they print. You can anchor a label to an activity.

Custom

Save any activity or set of activities from a BPEL drawing as a custom activity. You can reuse the custom activity in other BPEL drawings. By default, the custom palette is hidden when empty. For details, see Creating a Custom Activity.

BPEL-Centric Palette

The BPEL-Centric palette is organized into the following groups:

Links and selections

Use a link to connect two activities to make them run in sequence. Use the other selection tools to select a set of items on the canvas.

Activity

Basic process activities to build a process. For example, select an invoke to represent a Web service endpoint.

Event

Select an activity that triggers an event, such as a receive, to start a process.

Control Flow

Select a container or gateway to structure a group of activities.

Handlers

Select a fault or event handler for a scope.

Annotation

Add labels, shapes, and swimlanes to the canvas. They are ignored in the XML code, but they print. You can anchor a label to an activity.

Custom

Save any activity or set of activities from a BPEL drawing as a custom activity. You can reuse the custom activity in other BPEL drawings. By default, the custom palette is hidden when empty. For details, see Creating a Custom Activity.

See also:

Tips for using the palette: